Mission 01
Mission One: The Siege of Balkor
M1:C0 - The Siege of Balkor
- Introduction:
- The Defiant Order is stationed aboard the Harlegand, conducting minor operations to build camaraderie and operational experience.
- Genesis commands initiate Operation Traveler’s Debt, a massive siege of the Hiigarian military base Balkor to capture or destroy their advanced FTL technology, ATHENA.
- The Battle Plan:
- The assault involves multiple Genesis ships and squads:
- The Harlegand and its allied fleet will neutralize orbital defenses.
- The Defiant Order will support the 32nd Platoon, tasked with disabling Balkor’s communications hub.
- Stakes are emphasized: Balkor’s defenses are formidable, and success is critical for Genesis to gain the upper hand over the Hiigarian regime.
- The assault involves multiple Genesis ships and squads:
M1:C1 - Boots on the Ground
- Initial Infiltration:
- The squad lands and quickly eliminates the garrison defending the communications hub, securing the building.
- They plant explosives and prepare for the 32nd Platoon to take control of the station’s systems.
- Complications:
- A Hiigarian shuttle escapes the main fortress, is shot down, and crashes near the communications hub. The Defiant Order investigates.
- Inside the wreckage, they discover an AI core and evidence of a desperate attempt to preserve ATHENA.
- A massive Hiigarian platoon approaches the hub. The squad orders an orbital bombardment to slow them down while calling for emergency evacuation.
- Psionic Disturbances:
- During the retreat, sensors detect a massive energy spike at Balkor. Psionic forces destabilize the environment, sending the base into chaos.
- The sky tears with purple energy, and a massive explosion obliterates the facility. The squad and other survivors are caught in a violent energy wave.
M1:C2 - Welcome to Thea
- The Jaunt:
- The energy wave displaces the squad and parts of both Genesis and Hiigarian forces to Thea, an uncharted desert world.
- Scattered wreckage litters the sky and ground, signaling that entire fleets have been torn apart and scattered across the planet.
- Initial scans reveal the planet’s isolation—there’s no sign of Genesis systems or Hiigarian forces within range.
- Survival and Exploration:
- The squad regroups and evaluates their options. They determine that building alliances and gathering intel are critical to survival.
- They intercept an SOS from a Hiigarian ship, the Light Frigate Llandaff, but find it overrun by hostile Cult of Set mechs. The squad destroys the cultists but is unable to save the ship, which explodes.
- Val establishes a brief connection with Genesis’s AI GILGAMESH, receiving cryptic coordinates before the link is lost.
- First Encounter with an Iterator:
- Following the coordinates, the squad discovers an ancient, impossibly large structure called an Iterator.
- Inside, they encounter corrupted mechs and the quirky AI Seven Echoes Beneath the Surface, who warns them of lurking dangers and offers limited assistance.
-
The squad repairs a communication relay and briefly connects with the Harlegand. Commander Williams, now in charge, issues new mission objectives:
- Survive and regroup.
- Establish a base of operations.
- Gather intelligence on Thea and its factions.
- Build alliances with local powers.
Mission One Key Takeaways
- ATHENA’s Importance: The mission underscores the high stakes surrounding Hiigarian FTL technology. The squad begins to suspect ATHENA may not be a device but something more profound.
- The Jaunt: The squad’s displacement to Thea introduces themes of survival, exploration, and the unknown.
- The Iterators: The introduction of Iterators adds a layer of ancient mystery. Their scale and purpose suggest ties to psionics, advanced civilizations, or even cosmic forces.
- Factions and Alliances: The stage is set for the squad to navigate the political and military landscape of Thea, balancing Genesis’s goals with their need for survival.